OutgoingVideoCallView
Properties
Functions
Post a task to clear the SurfaceView to a transparent uniform color.
Callback fired once first frame is rendered.
Implementations should call frame.retain() if they need to hold a reference to the frame after this function returns. Each call to retain() should be followed by a call to frame.release() when the reference is no longer needed.
Callback fired when rendered frame resolution or rotation has changed.
Block until any pending frame is returned and all GL resources released, even if an interrupt occurs. If an interrupt occurs during release(), the interrupt flag will be set. This function should be called before the Activity is destroyed and the EGLContext is still valid. If you don't call this function, the GL resources might leak.
Set how the video will fill the allowed layout area.